This article discusses the importance of defining your target audience or Personas as they might be referred to by UEX and Product managers.
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This article discusses the importance of defining your target audience or Personas as they might be referred to by UEX and Product managers.
Providing support for your Minimum Viable Product testers (sometimes known as Alpha version users) is an ongoing process that requires preparation and considerable time and effort in order to receive the kinds of feedback that you are after.
This is the second article which describes another type of venture, one where the product release was done to an ever-growing audience of testers which were not controlled. Because of these complexities, dealing with and offering support to our initial users required a different approach.
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In this article, I would like to share some online education resources that you can use to help you in the early stages of developing your invention or idea as an entrepreneur.
These online educational resources includes videos, podcasts, recorded interviews and articles that often times are mostly free allowing you to easily prepare for yourself a self training plan on almost any subject, giving you the opportunity to listen to some of the most experienced entrepreneurs or lecturers explaining their views and experiences as well as giving their sales pitch.
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Social media marketing has revolutionized the way young startups gather and interact with their target audiences and consequently it has influenced the way that we gather potential new customers. Social Media marketing is a good way to test your Minimum Viable Product assumptions and gather user requirements. It may also help when searching for a monetization model, and nonetheless aids in finding users for the beta release of your Minimum Viable Product.
There are four keys to utilizing the power of Social Media. First is understanding the different methods and possibilities available when using social media. Second, prepare a plan for what is needed and expected from using the social media. Third, design and test the methods you plan to use to achieve your goals. Finally, execute your strategies while continuously adjusting your techniques and method, depending on the results you get.
In this article I share a recent experience of a user testing session that was conducted. I believe that this experience shows how much easier things become when user testing is performed. Not only does it yield data about your Minimum Viable Product, it is also important to meet regularly with real users to gather user requirements during the initial stages of the development of your product – before it is offered to the market – for these reasons.
Wire-frames are useful in the preparation of mock-ups and are also helpful in the process of developing your Minimum Viable Product. Wireframes are the output of choice for interaction designers and product managers, because it allows them to easily and quickly draw a page schematic or screen blueprint that represents the skeletal framework of the application or any part of it. Wireframes enable developers to envision not only how the product works but also gives them the opportunity to explain any perceived user flows at the design stage.
This article discusses one of the more important trends in current application design and development, cross platform application, which impacts your product’s ability to reach different types of audiences that use various devices. When developing your Minimal Viable Product (Minimum Viable Product), cross platform application support immediately becomes a big challenge to the problem of reaching your target audience.